trikRuntime
gamepadIndicator.h
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1 /* Copyright 2016 Anna Kudryashova
2  *
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License. */
14 
15 #pragma once
16 
17 #include <QtCore/qglobal.h>
18 #include <QtWidgets/QLabel>
19 
20 #include <controller.h>
21 
22 namespace trikGui {
23 
25 class GamepadIndicator : public QLabel
26 {
27  Q_OBJECT
28 public:
30  explicit GamepadIndicator(Controller &controller, QWidget *parent = 0);
31 
32 public slots:
34  void setOn();
35 
37  void setOff();
38 
40  void connected(bool connected);
41 
42 private:
43  Controller &mController;
44 };
45 
46 }
Provides backend features like Qt Script runner for frontend.
Definition: controller.h:35
void setOff()
Updates the status to &#39;disconnect&#39;.
Definition: gamepadIndicator.cpp:36
void setOn()
Updates the status to &#39;connect&#39;.
Definition: gamepadIndicator.cpp:29
Definition: abstractIndicator.h:21
A label that shows gamepad connection status.
Definition: gamepadIndicator.h:25
GamepadIndicator(Controller &controller, QWidget *parent=0)
Definition: gamepadIndicator.cpp:21
void connected(bool connected)
Updates the status according to connected parameters.
Definition: gamepadIndicator.cpp:41