trikRuntime
v4l2CameraImplementation.h
Go to the documentation of this file.
1 /* Copyright 2018 Ivan Tyulyandin and CyberTech Labs Ltd.
2  *
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License. */
14 
15 #pragma once
16 
19 #include "declSpec.h"
20 
21 
22 namespace trikHal {
23 class HardwareAbstractionInterface;
24 }
25 
26 namespace trikControl {
27 
30 {
31 public:
32 
36  V4l2CameraImplementation(const QString &port, trikHal::HardwareAbstractionInterface &hardwareAbstraction);
37 
38  QVector<uint8_t> getPhoto() override;
39 
40  ~V4l2CameraImplementation() override = default;
41 private:
43  QString mPort;
44 };
45 
46 }
static const int port
Definition: trikCommunicatorTest.cpp:24
QScriptValue getPhoto(QScriptContext *context, QScriptEngine *engine)
Definition: scriptEngineWorker.cpp:101
Definition: trikCommunicator.h:27
Interface for camera implementations.
Definition: cameraImplementationInterface.h:26
Camera implementation using v4l2.
Definition: v4l2CameraImplementation.h:29
Definition: brickFactory.h:21
Hardware abstraction, provides devices that are used to communicate with robot hardware or emulate it...
Definition: hardwareAbstractionInterface.h:29