|
trikRuntime
|
Implementation of remote control interface. More...
#include <gamepad.h>


Public Slots | |
| void | reset () override |
| bool | buttonWasPressed (int buttonNumber) override |
| bool | buttonIsPressed (int buttonNumber) override |
| bool | isPadPressed (int pad) const override |
| int | padX (int pad) const override |
| int | padY (int pad) const override |
| int | wheel () const override |
| bool | isConnected () const override |
| bool | disconnect () override |
Public Slots inherited from trikControl::GamepadInterface | |
| virtual void | reset ()=0 |
| Clear data about previous pad events. More... | |
| virtual bool | buttonWasPressed (int buttonNumber)=0 |
| Returns true, if given pad button is pressed, and clears "pressed" state for that button. More... | |
| virtual bool | buttonIsPressed (int buttonNumber)=0 |
| Returns true, if given pad button is pressed now. Buttons have indexes from 1 to 5. More... | |
| virtual bool | isPadPressed (int pad) const =0 |
| Returns current state of the pad, true if pressed. More... | |
| virtual int | padX (int pad) const =0 |
| Returns current X coordinate of given pad or -1 if this pad is not pressed. More... | |
| virtual int | padY (int pad) const =0 |
| Returns current Y coordinate of given pad or -1 if this pad is not pressed. More... | |
| virtual int | wheel () const =0 |
| Returns current tilt angle of Android device when "wheel" is turned on. More... | |
| virtual bool | isConnected () const =0 |
| Returns true if a gamepad is currently connected to a robot. More... | |
| virtual bool | disconnect ()=0 |
| Disconnects a gamepad. More... | |
Public Member Functions | |
| Gamepad (const trikKernel::Configurer &configurer, const trikHal::HardwareAbstractionInterface &hardwareAbstraction) | |
| Constructor. More... | |
| ~Gamepad () override=default | |
| Status | status () const override |
| Returns current status of the device. More... | |
Public Member Functions inherited from trikControl::DeviceInterface | |
| DeviceInterface ()=default | |
| virtual | ~DeviceInterface ()=default |
Additional Inherited Members | |
Public Types inherited from trikControl::DeviceInterface | |
| enum | Status { Status::permanentFailure, Status::temporaryFailure, Status::off, Status::starting, Status::ready, Status::stopping } |
| Device status. More... | |
Signals inherited from trikControl::GamepadInterface | |
| void | padUp (int pad) |
| Emitted when user pulls finger off a pad. More... | |
| void | wheelEvent (int percent) |
| Emitted when user tilts his Android device with "wheel" turned on. More... | |
| void | pad (int pad, int x, int y) |
| Emitted when user pushes or moves his finger on a pad. More... | |
| void | button (int button, int pressed) |
| Emitted when user pushes a button on gamepad. More... | |
| void | custom (const QString &s) |
Any custom message for simple extention via gamepad protocol/TCP port custom my message is delivered as "my message". More... | |
| void | connected () |
| Emitted when a gamepad connects to robot. More... | |
| void | disconnected () |
| Emitted when last gamepad disconnects from robot. More... | |
Static Public Member Functions inherited from trikControl::DeviceInterface | |
| static Status | combine (const DeviceInterface &underlying, const DeviceInterface::Status &dependent) |
| Helper method to return status of a device relying on other device to work. More... | |
Implementation of remote control interface.
| Gamepad::Gamepad | ( | const trikKernel::Configurer & | configurer, |
| const trikHal::HardwareAbstractionInterface & | hardwareAbstraction | ||
| ) |
Constructor.
|
overridedefault |
|
overrideslot |
|
overrideslot |
|
overrideslot |
|
overrideslot |
|
overrideslot |
|
overrideslot |
|
overrideslot |
|
overrideslot |
|
overridevirtual |
Returns current status of the device.
Implements trikControl::DeviceInterface.
|
overrideslot |